Scrapyard Dog Map 2-3

Click map to enlarge.
##########
World 2-3:
##########
$ A$ B A CDC E F G G
123 1 12 123H 123 123 1 12 1 2
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
- Note that the jump at 9 (the H) is unavoidable.
To get past it, I usually start at the left of 9-2.
I get a running start, fall onto 9-3, and jump at the last second, holding to the right.
If you're good, you'll make it. I've missed it a lot.
I recommend jumping when you land, and pushing left to slow down in air and catch your breath.
-- If you plan, you can avoid a hard jump.
Jump from 4-1 to 4-2, and then to the high level on 5.
The low path will kill you.
$) Jump in front of the "1" (right at the beginning) 10x for 10 dollars
A) Shortcut, but hard to reach.
There are two ways to get to it:
-- make it there by just accessing 4-1 (although, then it's not a shortcut, but it's just a way to the magic can store at B)).
-- From 2-1, jump to 2-3 (running), and jump back to 2-2.
$) Jump on the right side of this tube, get 1 dollar
B) Shop-- Magic cans for $2
C) Shortcut (very short)
D) Tube game number one.
FROM THIS POINT ON I HIGHLY RECOMMEND NOT PLAYING THESE GAMES.
At most, you'll get an extra life. But at these stage, you'll just waste time, even with a good map.
Prize = $5.
# D F G #
# A B C D E Gp
A B C E F* F
========================
0 1 3 7 8 15 20
F* is a one-way ticket to 15-F.
Fast Solution (using T=top, M=middle, B=bottom):
BBTT
E) shop-- buy 30 second for $10.
F) Tube game number two (I hate this one).
Prize = $5 (definitely a scam. Check out the map!)
C F H J L N P Q ($) S T* V W X* # # # # #
# B E G I K M O P* R R* T U V* X P R T V X ($)p
A A # B C E F G H I J K L M N O Q S U W
===============================================================
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
P* goes one-way to 15-P
R* goes one-way to 16-R
T* goes one-way to 17-T
V* goes one-way to 18-V
X* goes one-way to 19-X
Fast Solution (using T=top, M=middle, B=bottom):
BTMT
G) Shortcut
Maps and info courtesy of Mord and John K Harvey.
BACK
HOME